What is cloud gaming and what are its primary networking requirements and limitations?

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Multiple Choice

What is cloud gaming and what are its primary networking requirements and limitations?

Explanation:
Cloud gaming renders the game on remote servers and streams the video to your device, while your inputs are sent back to those servers in real time. Because everything you see is a video feed and every press or movement you make must be sent back quickly, the network needs to handle two things at once: very low latency so your controls feel immediate, and enough bandwidth to deliver smooth, high-quality video without buffering or compression artifacts. A robust cloud-gaming setup requires a stable connection with minimal variation in delay (low latency and low jitter) and sufficient bandwidth to support the chosen resolution and frame rate. In practice, fast and reliable networks help keep the game responsive and the picture clear, especially for fast-paced titles where any lag is noticeable. Limitations come from the fact that you’re dependent on the service’s servers and the path to them. If the network slows down or becomes unstable, you can experience input lag, video stutter, or reduced image quality. The distance to data centers, network congestion, and service outages can all affect playability. The option that describes games being installed locally is describing traditional non-cloud gaming, not cloud gaming, and thus does not fit the concept.

Cloud gaming renders the game on remote servers and streams the video to your device, while your inputs are sent back to those servers in real time. Because everything you see is a video feed and every press or movement you make must be sent back quickly, the network needs to handle two things at once: very low latency so your controls feel immediate, and enough bandwidth to deliver smooth, high-quality video without buffering or compression artifacts.

A robust cloud-gaming setup requires a stable connection with minimal variation in delay (low latency and low jitter) and sufficient bandwidth to support the chosen resolution and frame rate. In practice, fast and reliable networks help keep the game responsive and the picture clear, especially for fast-paced titles where any lag is noticeable.

Limitations come from the fact that you’re dependent on the service’s servers and the path to them. If the network slows down or becomes unstable, you can experience input lag, video stutter, or reduced image quality. The distance to data centers, network congestion, and service outages can all affect playability.

The option that describes games being installed locally is describing traditional non-cloud gaming, not cloud gaming, and thus does not fit the concept.

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